Games that influence motivation and learning in entrepreneurial education case: Cafet
This work seeks to establish the contribution of the implementation of Cafet, a card game based on the coffee industry and framed in the category of game based learning (GBL), on the teaching of entrepreneurship in universities in Central and South America, taking as a reference the evaluation and i...
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Formato: | Artículo (Article) |
Lenguaje: | Español (Spanish) |
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Universidad Santo Tomás Tunja
2019
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Acceso en línea: | http://hdl.handle.net/11634/29552 |