A FPGA Architecture for Foraging Behavior in Simulation and Colonies
This paper presents some results regarding the desing and implementation of an architecture that supports an experimental platform for simulating the foraging process of ant colonies. Both the Ant-System and the Ant-Cycle algorithms model the behavior of ants. The platform allows to change parameter...
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ir-11349-198342019-09-19T21:38:59Z A FPGA Architecture for Foraging Behavior in Simulation and Colonies Arquitectura FPGA para Simulación de Aprovisionamiento de Alimentos en Colonias de Hormigas Artificiales Rodríguez Rodríguez, Cristian David Melgarejo Rey, Miguel Alberto ants biological systems colony FPGA processor hormigas colonia sistemas biológicos FPGA This paper presents some results regarding the desing and implementation of an architecture that supports an experimental platform for simulating the foraging process of ant colonies. Both the Ant-System and the Ant-Cycle algorithms model the behavior of ants. The platform allows to change parameters like the quantity and speed of ants, the amount and location of food and the ratio and difussion frequency of ant pheromone. These parameters are visualized through a VGA interface. The hardware implementation is carried out over FPGA Xilinx© technology. Theory behind this design considers that complex behaviors can emerge from systems with simple structure. This work confronts the question about global complexity emerging from a system whose structural complexity is minimal or inexistent. Este artículo presenta algunos resultados en relación con el diseño y la implementación de una arquitectura que soporta una plataforma experimental para simular el proceso de alimentación de las colonias de hormigas. Los algoritmos Ant-system y Ant-Cycle modelan el comportamiento de las hormigas. La plataforma permite cambiar parámetros como la cantidad y la velocidad de las hormigas, la cantidad y ubicación de los alimentos y el radio y la frecuencia de difusión de la feromona de las hormigas. Estos parámetros se visualizan a través de una interfaz VGA. La implementación de hardware se lleva a cabo sobre tecnología FPGA de Xilinx©. La teoría detrás de este diseño considera que los comportamientos complejos pueden surgir de sistemas con una estructura simple . Este trabajo se enfrenta a la pregunta acerca de la complejidad global emergente de un sistema cuya complejidad estructural es mínima o inexistente. 2015-08-31 2019-09-19T21:38:59Z 2019-09-19T21:38:59Z info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion Article Artículo https://revistas.udistrital.edu.co/index.php/reving/article/view/8619 10.14483/23448393.8619 http://hdl.handle.net/11349/19834 spa https://revistas.udistrital.edu.co/index.php/reving/article/view/8619/11128 https://revistas.udistrital.edu.co/index.php/reving/article/view/8619/11295 Copyright (c) 2015 Ingeniería application/pdf text/html Universidad Distrital Francisco José de Caldas Ingeniería; Vol 20 No 2 (2015): July - December; 255-270 Ingeniería; Vol. 20 Núm. 2 (2015): Julio - Diciembre; 255-270 2344-8393 0121-750X |
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Universidad Distrital Francisco José de Caldas |
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Español (Spanish) |
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ants biological systems colony FPGA processor hormigas colonia sistemas biológicos FPGA |
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ants biological systems colony FPGA processor hormigas colonia sistemas biológicos FPGA Rodríguez Rodríguez, Cristian David Melgarejo Rey, Miguel Alberto A FPGA Architecture for Foraging Behavior in Simulation and Colonies |
description |
This paper presents some results regarding the desing and implementation of an architecture that supports an experimental platform for simulating the foraging process of ant colonies. Both the Ant-System and the Ant-Cycle algorithms model the behavior of ants. The platform allows to change parameters like the quantity and speed of ants, the amount and location of food and the ratio and difussion frequency of ant pheromone. These parameters are visualized through a VGA interface. The hardware implementation is carried out over FPGA Xilinx© technology. Theory behind this design considers that complex behaviors can emerge from systems with simple structure. This work confronts the question about global complexity emerging from a system whose structural complexity is minimal or inexistent. |
format |
Artículo (Article) |
author |
Rodríguez Rodríguez, Cristian David Melgarejo Rey, Miguel Alberto |
author_facet |
Rodríguez Rodríguez, Cristian David Melgarejo Rey, Miguel Alberto |
author_sort |
Rodríguez Rodríguez, Cristian David |
title |
A FPGA Architecture for Foraging Behavior in Simulation and Colonies |
title_short |
A FPGA Architecture for Foraging Behavior in Simulation and Colonies |
title_full |
A FPGA Architecture for Foraging Behavior in Simulation and Colonies |
title_fullStr |
A FPGA Architecture for Foraging Behavior in Simulation and Colonies |
title_full_unstemmed |
A FPGA Architecture for Foraging Behavior in Simulation and Colonies |
title_sort |
fpga architecture for foraging behavior in simulation and colonies |
publisher |
Universidad Distrital Francisco José de Caldas |
publishDate |
2015 |
url |
http://hdl.handle.net/11349/19834 |
_version_ |
1712444433654349824 |
score |
12,131701 |