A FPGA Architecture for Foraging Behavior in Simulation and Colonies

This paper presents some results regarding the desing and implementation of an architecture that supports an experimental platform for simulating the foraging process of ant colonies. Both the Ant-System and the Ant-Cycle algorithms model the behavior of ants. The platform allows to change parameter...

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Detalles Bibliográficos
Autores Principales: Rodríguez Rodríguez, Cristian David, Melgarejo Rey, Miguel Alberto
Formato: Artículo (Article)
Lenguaje:Español (Spanish)
Publicado: Universidad Distrital Francisco José de Caldas 2015
Materias:
Acceso en línea:http://hdl.handle.net/11349/19834
Descripción
Sumario:This paper presents some results regarding the desing and implementation of an architecture that supports an experimental platform for simulating the foraging process of ant colonies. Both the Ant-System and the Ant-Cycle algorithms model the behavior of ants. The platform allows to change parameters like the quantity and speed of ants, the amount and location of food and the ratio and difussion frequency of ant pheromone. These parameters are visualized through a VGA interface. The hardware implementation is carried out over FPGA Xilinx© technology. Theory behind this design considers that complex behaviors can emerge from systems with simple structure. This work confronts the question about global complexity emerging from a system whose structural complexity is minimal or inexistent.